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Starcraft ii legacy of the void
Starcraft ii legacy of the void








The three chapters of StarCraft2 combined add-up to a satisfyingly complete campaign, while always remaining true to the 12-years-old original. The end of StarCraft 2 is here, even if we will continue playing it online and in tournaments for years. The soundtrack and voice work are well produced and perfectly accompany the campaign. Plus, changes to the user interface to represent the Protoss’s view of the Universe make jumping into the campaign feel distinct and sensational. Like the two previous installments the look of units and the environments are excellent. StarCraft 2: Legacy of the Void remains graphically spectacular. And, yes, matchmaking is still a problem. In multiplayer you will not notice and big changes, especially since all the changes were introduced in the latest StarCraft 2 patch. Particularly after playing something like Company of Heroes, factors like the omission of cover are sorely missed. But, while I can endlessly praise it, I can also recognize that at times it is a little too stuck in its ways. It is undeniably StarCraft, and as a fan, I cannot stop praising the handling of its classic strategy. However, the heart of StarCraft 2: Legacy of the Void - IA, controls, troops - remain unchanged. One aspect that I liked in particular is the way that, as you make your way through the game, you reunite the different Protoss tribes in your quest for victory. VOID WARS is a melee style custom mod for StarCraft II - Legacy Of The Void with a new economy system and extreme hardcore gameplay. The variety of missions and personalization options enhance the experience, as you customize familiar troops and experiment with new classes abilities. StarCraft 2: Legacy of the Void mixes up the 17-year-old formula just enough.










Starcraft ii legacy of the void